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The latest Tweets from Refraction (@RefractionPlays). my content is the epitome of mediocrity // Business enquiries: refractionbusiness@gmail.com. England.. HDRP uses two types of channel-packed Textures: the Mask Map, and the Detail Map. They can use a different set of UV coordinates, or a different UV tiling value,​ .... Textures define what an object's surface will look like: Take a wire-frame cube on which ... What does that mean in context of Minecraft? ... color, simulate refraction​, add stylistic chocies (e.g. Borderlands' black outlines), etc.
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